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Nemesis error 1210 not working

Nemesis error 1210 not working. txt. Any help is greatly appreciated. ERROR (1210): Vital behavior file cannot be found. I do not know how to fix this or what the cause of this is. If during the game you notice that OStim stops working as it did previously, see if that is the case. Go to data/nemesis_engine and run Nemesis Unlimited Behavior Engine. To do this, follow these steps: Open the Steam app and go to your library. This is a simple script patched to work correctly with Nemesis. The behavior file name must be in this format ("Nemesis_<file name>. This is a Nemesis patch to add TK Dodge animation information to animationsetdatasinglefile. Version 4. Be sure to add the game folder and folders containing any modding tools to the exclusions in your anti-virus app. Now the game isn't even playable since every character including PC is stuck in a T-pose. ago. Select Properties > Local files > Verify integrity of game files. hkx pls help Oct 26, 2020 · Nemesis was working fine until I renamed the animations to put numbers in front of the animation folders as the video shows. Dec 22, 2022 · About this mod. Nemesis does not show a 'completed' screen or print any kind if "finished" message. Apr 5, 2018 · Character Behaviors Enhanced is a behavior/animation mod that enables new actions with 3rd person animation enhancements. There is no animation inside the game, and the character is solid in a T-shape Posted by u/Mr_Vinegar - No votes and no comments Jun 23, 2018 · It may be that you need to do a restart anyway taking your Skyrim back to vanilla and that would be the best time to do a total switch over to Mod Organizer. When run under steam deck proton, Nemesis appears to search for incorrect filenames during the behavior check loop. HKX Running script: SexyMove detector. . From that point on when Launching Nemesis Unlimited Behaviour Engine it would be stuck at 0% until I launch Skyr Jul 5, 2020 · All these new animation mods and NEMESIS is new to me (back after a 2yr break), but seems easy enough to install. Jun 5, 2022 · Nemesis says 'ERROR(1210): Vital behavior file cannot be found. Right click > Properties; Go to the Compatibility tab; Run this program in compatibility mode for Windows 7 or 8. ) Another issue: What are these 15 mods that Nemesis has check boxes for? CGO was working great in 1st person, but third person, the dodge animation, switching between one and two handed idol animations, and the procedural leaning and unlocked body thing were not working. Help on nemesis, idk if its a fake file and i shouldn´t care but, my game is having some control problem, whenever i walk and i press more than the walk forward button there is a chance that ill be walking forward or sideways forever until i press the same key again, so im curious if this warning is the cause. Template: b. hkx Failed to generate behavior Dec 13, 2021 · Anyways, my Nemesis runs up to 3% and it closes. After having several issues, I decided to disable everything and install only the following to start with: 1) Movement Behavior Overhaul. This weirded me out a bit at first (used to FNIS). WARNING(1013): Animation has not been registered in _1stperson\firstperson. You signed out in another tab or window. Stacking of dodge animations rarely occur when the game does Oct 31, 2017 · error(1210): Не удается найти файл жизненно важного поведения. 1. I had this problem with nemesis where it couldn't detect files I had because of the managed by vortex stuff. 3. I am using MO. hkx Oct 12, 2021 · nameless100000 commented on Oct 12, 2021. That worked for me. You can also put your entire mod list as well as the Nemesis. I've included a file with all the base game creature behaviours that Nemesis can work with, you need Nemesis's sub Feb 8, 2022 · Mod installed: XPMSE ERROR(1210): Vital behavior file cannot be found. ERROR (1056): Invalid element. That said, I'm having a minor issue: When I play I always default to walk, and use the SHIFT key to run, ALT to sprint. I've reinstalled xpmse and nemesis. ERROR(2006): Missing behavior file. 0) but when I tried launching it in Nemesis Behavior Engine I found these issues given below, I know I didn't download any wrong version of the mods as I was following a youtube video. Current alternate animation file will not work | Mod: DeviousFollowers | Animation File: dfs0_sneak_turnleft180. It was working fine about 3-4 months ago with this exact set up. So, I've decided to make the switch to Nemesis after a while of wanting Character Behaviours Enhanced despite being unwilling to give up some of the FNIS mods I use. "ERROR (1210): Vital behavior file cannot be found. Mod installed: ImmersiveAnimatedLooting. Contact support@dehancer. psc". Check the mod (s) that you want to patch. Physically accurate, true Havok collisions for melee. py. " It is linked with the mod Character Behaviours enhanced, however I do not currently have the mod installed. hkx' Failed to generate behaviorAnd the plugins says it requires certain things that were not Aug 1, 2022 · About this mod. psc", "Papyrus Compiler\scripts\ObjectReference. This version includes several scripts, which addresses the issue of stacking AND tries to restore the Styles that were previously ive been trying for two days to run this damned nemesis engine i installed and reinstalled all the files required for skysa and did everything but the nemesis engine only loads 666 animations and on top of that a vital behaviour file is somehow missing the files called swimidlebehavior. Hey all, after few months of developing it. In addition to my comment, if you have a powerful PC, I suggest when running nemesis before you start, set the processor affinity to only one processor and not all, as well as lower the process priority in the task manager details, google how to set processor affinity on windows (I can't post pictures never learned how here in reddit) otherwise I would Jan 16, 2022 · 4. Few warning came out but that is not the problem because it failed to generate the behaviours because of this error: " ERROR (1210): Vital behavior file cannot be found. txt". Or having your XPMSE skeleton mod too high in your load order, such that it gets over ridden. Feb 20, 2021 · NEMESIS IS NOT FULLY COMPATIBLE WITH CREATURES. The game is not affected because I hardly ever use the first person, but I'm curious to know what causes the errors. Nemesis not working PC SSE - Help It was working before and today i just add some motions to my list and its not working i tried reintalling it but didnt work i also trued tuning off the recently installed mods with motions Run Nemesis in compatibility mode. So what I did was reinstall nemesis and rerun it. Now this is what screwed me over. File: d:\steamlibrary\steamapps\common\skyrim special edition\data\meshes\actors\character\behaviors\sprintbehavior. File: None. This patch will prevent the rare problem of dodge animations not playing (stacking). There are a lot of files like Nemesis_WeapUnequip. Helped me when first using nemesis, but I'm not 100% sure it'll fix your issue too. Initializing behavior generation. File: d:\games\steam\steamapps\common\skyrim special edition\data\meshes\actors\character\behaviors\jumpbehavior. otherwise you have probably deleted animation file. Disabling it on Nemesis does not work either, and will result in my pc T-posing. Can't seem to get anything to work with nemesis. PC SSE - Help. py Running script: XPMSE detector. 84 beta is out. Mod installed: BBDarkSoulsCombat Mod installed: FNISBase Mod installed: FNIS_PCEA2 Mod installed: PotionAnimatedFix ERROR(5011): Original header for "animationsetdatasinglefile. Hello everybody. To fix this, either reinstall the mod or manually restore this behavior file. • 9 mo. For Nemesis: No need to tick anything. I'm not sure why everyone making the tutorials didn't have this problem, it may be because my mods are installed in a different drive to Skyrim. Sep 8, 2022 · The next creature I was gonna work on was the Falmer Not much progress, I was working on a a bunch of Blender rigs including a Flamer rig while transferring from 3ds max to Blender, and haven't really progressed since then, other projects have taken priority plus extreme burn out May 5, 2021 · Nemesis Errors. File: Alternate Animation. It wont Update the engine nor lungh the Nemesis behavior. you can try to run nemesis again. Try temporarily turning off Windows Defender or however it's called. File: c:\programfiles(x86)\steam\steamapps\common\skyrimspecialedition\data\meshes\actors\character\behaviors\0_master. Nemesis v0. With this guide Nemesis Engine won't work. 6. and made a folder named 2_HFC. Close Nemesis Engine completely. FNIS should work too. Every time I'd run Nemesis through MO2 it would not work. I guess this has never happened to him or anyone in the comment section, because no one has said anything about it. So before you yell at Shikyo to update Nemesis, or ask someone to take the source code and upload an updated version, how about you Check the Discord in the Description? Mar 7, 2020 · You signed in with another tab or window. It's blocking Nemesis from accessing files. Report to Nemesis' author immediately. I run Nemesis from there, update, select relevant patches, then run. Moving TK Dodge RE below Nemesis in MO fixed the issue. xml") and it must located in the same path as the hkx counterpart. Procedural, physics-based hit reactions. I also had Error6002 before, and yes it has something to do with Nemesis' interaction with the recent windows 10 updates. Please contact the mod author Animation: animations\sneak_h2hattacklefthand. Apr 15, 2020 · Thanks for getting back to me on this, I some how managed to get it to work with a couple re-installs, but just to be sure I went through the file you showed and it all looks to be in order now. Это вызовет Т-позу в игре. If you use MO2, go to your profile folder > overwrite and delete the ''nemesis_engine'' folder. This file is not supported by current skyrim's architecture File: D:\Steam\steamapps\common\Skyrim Special Edition\data\meshes\actors\character\animations\sneakbow_release. File: c:\program files (x86)\the elder scrolls v skyrim Nothing solved. Now that you have it installed, you want to go to the "nemesis engine" folder and find the "nemesis unlimited behavior engine" exe, launch that. zenayurvedic. I figured out how to make the Paraglider appear in the NEMESIS app though, you have to manualy copy the nemesis_Engine folder from the PARAGLIDER mod folder directly to the Nemesis app folder. This don't make Creature sex/FNIS animations work with Nemesis, this only allows behaviour modders to do creature behaviour edits. You switched accounts on another tab or window. I tried removing all conflicting files except I couldn't solve the (1210) jump behavior or swim behavior, its always one or PC SSE - Help. Plan and track work Nemesis is looking for wrongly named or outright inexistent references on Character Action Movies & Series; Animated Movies & Series; Comedy Movies & Series; Crime, Mystery, & Thriller Movies & Series; Documentary Movies & Series; Drama Movies & Series ADMIN MOD. I unticked every mod inside and let only the paraglider mod ticked. The Tpose is usually associated with FNIS not working. Sep 8, 2023 · Posted September 8, 2023. Mod Checked 3: tkuc. File: #0110. Just run the thing. 4. I can't get Nemesis to work and every time I try launching it it shows this message, except with different files each time. hkx). Fixes XPMSSE script where it can't find the correct animation groups causing Papyrus Stack errors, when using Nemesis. txt" is not found. hkx Hi, I recently downloaded a few animation mods for Skyrim SE (1. Wait for Steam to finish the process and fix any possible problems. File: c:\steamlibrary2\steam\steamapps\common\skyrim special edition\data\meshes\actors\character\behaviors Nemesis Warning 1027. dehancer. JoJo's Bizarre Poses: hard requirement - if To fix this, either reinstall the mod or manually restore this behavior file. PC SSE - Discussion. Reload to refresh your session. com/RanjithKumarjust a another video for skyrim and nemesis fix xd#nemesis #n Jun 11, 2019 · I've tried getting the LE version of those two mods and porting them myself through Cathedral Assets Optimizer, then running nemesis on those, I've tried uninstalling Nemesis entirely, then reinstalling it, neither of those solutions worked either I just got same error(1210) that a file was missing because it had been deleted by Nemesis. None of the NPCs or my character are able to move, no animations, stuck in the A-pose. Did'nt solved either In a quick google search, I've saw that a few people had this issue and the problem of them was that nemesis was'nt creating the "fnis dummy plugin". Only "F" "L", or digit is acceptable as input element. Best of Luck! 1. Version Code: 9291-4678. Mod installed: TSC. This only happens whenever XP32 is installed, and Nemesis runs absolutely fine without it, even with two dozen mods Aug 7, 2020 · ERROR(1210): Vital behavior file cannot be found. I even just unchecked everything and ran Nemesis only to get errors even tho I have no mods installed other than it. hkx files contained within those mods and went to: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\meshes\actors\character\animations\FNIS_PCEA2. The Werewolves received a little bit of T-poses with Nemesis Unlimited Behavior Engine. : "Papyrus Compiler\backup scripts\ObjectReference. Sep 29, 2022 · If you struggle to make it work, just ignore it for the time being and keep using Nemesis. The UpdateLog doesn't have any errors, but just repeats 'WARNING (1006): Failed to clear all files in "temp_behaviors" folder' a Sep 16, 2020 · WARNING(1003): Alternate animation file doesn't exist. Failed to generate behavior". For Modders, wanting to do creature behaviour edits. Checking engine version. Given MCO (from here) installed in MO2, we can look at the filetree provided by the mod and see that all the behavior files are in roadkill/camel case: We can also see that the behavior names are cased correctly in the mod's This will cause T-pose in game. What does this mod do? If you run Nemesis Unlimited Behavior Engine and your system locale is not set to English (US), chances are, you get the following error: ERROR(5001): Invalid format has been detected in "animationsetdatasinglefile. xml in that location. 449K subscribers in the skyrimmods community. hkx Failed to generate behavior I got this and solved it with the solution from the manual. Mod Checked (Number): (Blank) Delete your nemesis output folder (not the nemesis tool), run the tool, update the engine, move the new nemesis generated content to an empty mod like Nemesis Generated Files, launch nemesis again, then click the actual generation button in nemesis, if no conflict like nemesis actually outputs like: Mod Checked 1 Pretty combat animation is a replacer animation pack, it doesn't need Nemesis to run so nemesis won't bother about it. Checking engine version Engine is up to date Version Code: 9291-4678 Initializing behavior generation Mod Checked 1: nemesis Mod installed In Nemesis, an ERROR(1210) appeared: vital behavior file cannot be found. Please contact the mod author. Save and close the window; Run Nemesis again There probably was a virus definitions update from Microsoft and Nemesis now gets targeted as false positive. A large amount of animation files have been deemed unsupported by nemesis even though they worked just fine before with FNIS. I reinstalled the game to get the file back, but that didn't help. Skyrim and all modding tools must be installed outside of Program Files and other protected areas of the file system. If you have Skyrim installed somewhere else, go to nemesis. File: chaurusbehavior. Ran the game, checked the MCM, and the new collection was there Nemesis issues. I have tried installing it and have found nothing to work. Jun 7, 2022 · Support me at Patreonand step by step instructions!PATREON: https://www. But in my case, as long as nemesis "finded" xpmse, the plugin was created, right? Anyone can, please, help me? Dec 13, 2021 · Shikyo is currently rewriting Nemesis from scratch, and has already gotten the core structure complete, and the custom "programming language" is working stably. Thanks to all my patreon supporters and beta testers. Jun 28, 2020 · I've tried getting the LE version of those two mods and porting them myself through Cathedral Assets Optimizer, then running nemesis on those, I've tried uninstalling Nemesis entirely, then reinstalling it, neither of those solutions worked either I just got same error(1210) that a file was missing because it had been deleted by Nemesis. CGO+ and 360 behavior not found is likely because you didn't install it. Sep 9, 2023 · I'm gonna unistall the mods and nmm. 3) Combat Gameplay Overhaul. I'm sure this is a simple fix, but I'm pretty burnt out from troubleshooting this now. Jan 9, 2020 · In Nemesis, an ERROR (1210) appeared: vital behavior file cannot be found. 8. First person everything seemed to be working properly. Welcome to /r/SkyrimMods! We are Reddit's primary hub for all things modding, from troubleshooting for…. That would be pointless. Also have the mod/fixes/patches the forum of the mod suggests to use and the load order is good. Through here (and mod organiser) I can launch Nemesis, updated Mar 25, 2023 · ERROR(1210): Vital behavior file cannot be found. Trying to install combat gameplay overhaul se and movement behavior overhaul (Both pulled from the Skyrim special edition nexus). Mar 25, 2023 · The 1210 error is due to how Nemesis reads creature/custom behaviours, you need to untick/uninstall Precision creatures/Another Dodge and the Werewolf addon for Nemesis Creature Behaviour Compatibility IN YOUR MOD MANAGER. Every time I click run it would say "exception caught directory_iterator: the system cannot find the path specified,:"mod" " I have no idea what the hell is wrong with it, I've tried reinstalling it but nothing changed, I've tried changing the directory path of i keep getting this message from nemesis any help would be great. Mod Checked 1: nemesis. Feb 3, 2022 · How to install Nemesis for Skyrim mods is a guide that explains how to install nemesis behavior engine for Skyrim mods with Mod Organizer 2. I have Nemesis sat in my Skyrim Data folder. Find Fallout 4 and right-click on it. ini files and see if the location path is correct. • 2 yr. To do a little test, I assembled a couple of animation mods, and extracted the . It is worth remembering that in nemesis adxp/mco it is called ''attack - distar experience''. Чтобы исправить это, либо переустановите мод, либо вручную восстановите этот файл Oct 31, 2017 · Download and install the tool like a mod. I have had many breakdowns and hard time working on this but thanks to all the supporters, thanks to all the encouraging words, somehow I have managed to get things work out. Yet, after running the set-up and loading in, everyone and everything, including myself, are stuck T-Posing and I Dec 19, 2021 · About this mod. Not both on the mod: Hot Key Skill: Immersive Equipping Animations: Choose FNIS or Nemesis. To fix this, either reinstall the mod or manually restore this behavior file File: c:\steam\steamapps\common\skyrim special edition\data\meshes\actors\character\behaviors\attackbehavior. File: d:\steam\steamapps\common\steamapps\common\skyrim special edition\data\meshes\actors\character\behaviors\jumpbehavior. com and we will help you. To fix this, either reinstall the mod or manually restore this behavior file". When I launch it, I can see that it is successfully picking up the other behavior mods I've installed, but before even selecting them I try to hit 'Update Engine' and the application will just immediately close at 0%. Dec 13, 2021 · Use EITHER Nemesis or Pandora. it disappears everytime I try to run nemesis. I looked through the sidebar, but it was too confusing, so I thought I would get the community's help. Get the mod from Nexus then run nemesis again. New actions include mounted casting, underwater combat, jump attacks, dual wield blocking, block while staggering, dodging, hold and release power attack , player headtracking, block low animations and attack feint to block. exe file in the window security's exclusion lists. Run nemesis again and update the engine. This patch solves the problem of TK Dodge dodge animations not playing in rare cases. Please contact the template creator. What finally worked: I had to go and copy these files Nemesis was deleting from a backup copy of the game that I had, and manually paste them into the folder after running Nemesis and deploying my mods. Is there any fix or do I have to remove that following mod which I still cannot identify. I was trying to modify my skyrim recently, I already solved one of the sde nemesis errors but now shows me this. One whole day wasted. Mod installed: XPMSE ERROR(6002): An exception has occured while patching. Whenever I load SkyrimSE with True Directional Movement, the game crashes after the screen where you pick your resolution and stuff. 5. hkx file. Whatever you do, do NOT use NMM to install mods. Welcome to the largest community for Microsoft Windows 10, the world's most popular computer operating system! This is not a tech support subreddit, use r/WindowsHelp or r/TechSupport to get help with your PC Mod Checked 1: nemesis Mod Checked 2: agpo Mod Checked 3: tudm Mod Checked 4: tkuc. Had the same problem a short while ago If that's it, add an exception for the executable. Look up the installation part, there's a language settings need to be changed. Jan 5, 2023 · From the nemesis creature behavior compatibility's post: "NEMESIS IS NOT FULLY COMPATIBLE WITH CREATURES This don't make Creature sex/FNIS animations work with Nemesis, this only allows behaviour modders to do creature behaviour edits" I understand that as any mod that'd add creature should create behavior file that's compatible with nemesis engine, and I am guessing that your mod(s) are not This will cause T-pose in game. So I install nemesis into skyrims data folder, adding a Nemesis_Engine folder aswell as adding files to the meshes and scripts folders. (this is a brand new install; I see that in the previous bottle I was running Skyrim (without Nemesis), there are some similar files, though not that one (there is a weapequip. 97. Hitstop and camera shake. Report to Nemesis' author immediately File: None Message: copy_file: The system cannot find the path specified. You should not attempt do this is your OStim does not work on a new game. Please contact the template creator Template: b Project I verified game integrity, reinstalled nemesis and rebooted. hkx. patreon. Initializing engine update. I'm a Vortex person, not an MO2 lass, so my results may differ. I no longer manage any other behavior mods. Failed to update engine. Well, having both FNIS and Nemesis is a big no-go, they are mutually exclusive. Nemesis errors 1210 and 1027. Thanks again! Oct 10, 2020 · ERROR(1210): Vital behavior file cannot be found. Apr 21, 2020 · Current alternate animation file will not work | Mod: DeviousFollowers | Animation File: dfs0_sneak_npcturnright90. 3 months later, I had the same issue, and it turned out to be because Nemesis was overwriting the behavior files from TK Dodge RE. dll Rel/Relocation (458) failed to obtain the module. Share. The fix in my first edit apparently decided to stop working, it was a one time thing. 2 yr. Sep 8, 2022 · This little mod adds in Precision hit boxes and Precision Pitch adjustments to Werewolves, Vampire lords and Draugrs, the hit boxes combined with the pitch adjustment make playing the transformations feel so much more responsive and fluid and gives Draugr encounters more depth via the precise Hitboxes. Current alternate animation file will not work Mod: NAR Animation File: nar3_mrh_aimedconcentration. I tried to rerun Nemesis and got the following: Checking engine version. Reply reply Nemesis failed to generate, need help. File: c:\programfiles (x86)\steam\steamapps\common\skyrimspecialedition\data\meshes\actors\character\behaviors\0_master. It is finally out. Message: copy_file: The system cannot find the path specified. ERROR (6002): An exception has occured while patching. I have a bunch of mods in this nemesis thing. 5. "Checking engine version Engine is up to date Version Code: 1099-4678 Initializing behavior generation Mod Checked 1: nemesis Mod Checked 2: aaaaa Mod Checked 3: bcbi Jan 22, 2024 · This can help to fix any corrupted or missing files that may cause the bug. exe. hkx Failed to generate behavior Is there any way to fix this? Sometimes, when vortex manages stuff, it adds stuff to the end of files. No I did not done that. Dec 6, 2022 · If OStim works on a new save, but not on your existing save, you can get it working on your existing save by performing a "clean save procedure". Use Mod Organizer 2, it works a million types better, integrates tools such as Nemesis properly and makes troubleshooting from afar actually possible. 'File: g:\\steam library\\steamapps\\common\\skyrim special edition\\data\\meshes\\actors\\character\\behaviors\\0_master. Navigate to your Nemesis Engine executable file. Drag the mod to change its priority level if necessary. Supports SE/AE. Please contact the mod author Make an exception in your antivirus. Supports both first person and third person, as well as other NPCs and creatures. EDIT So inorder for nemesis to not crash and actually launch upto 100% *Dump all mods and check them *Run loot to auto sort *Update nemesis. Once launched, click "update engine" before anything else. I believe they were bashbehavior, blockbehavior Jun 1, 2020 · CGO was working great in 1st person, but third person, the dodge animation, switching between one and two handed idol animations, and the procedural leaning and unlocked body thing were not working. 2. To fix this, either reinstall the mod or manually restore this behavior file File: \skyrim special edition\data\meshes\actors\character\behaviors\0_master. Checking engine version Engine is up to date Version Code: 1536-4678 Initializing behavior generation Mod Checked 1: nemesis Mod installed: SMSkyrim Mod installed: XPMSE WARNING (1027): 32bit hkx file detected. 4. If you try to click "launch nemesis behavior engine" it will ask you to do update the engine anyway. Reply. The animation will not work. Development. The only thing that pops up is: Truedirectionalmovement. Never had this issue with Nemesis in the past. Engine is up to date. I have the following errors in Nemesis maybe I miss to click something or some mod is not really compatible. Weapon trails. Nov 3, 2023 · I have tried uninstalling all my animation mods and reinstalling nemesis, I have no idea how to fix this. Immersive Interactions - Animated Actions: Yes, you need to run Nemesis after installing the mod. When I first launch it (because I saw a video on youtube a guys said I need to run nemesis and install the mod). This will cause a T-pose in the game. hkx [2020-Apr-24 19:52:53] WARNING(1003): Alternate animation file doesn't exist. Disabling the real-time protection for a moment and generating nemesis works for most people (including me). Select Launch Nemesis Behavior Engine. Mod installed: XPMSE. CGO was working great in 1st person, but third person, the dodge animation, switching between one and two handed idol animations, and the procedural leaning and unlocked body thing were not working. This will cause T-pose in game. The responsibility is with the mod author now as I have already Apr 29, 2022 · Mod Checked 1: nemesis Mod Checked 2: tdmh Mod Checked 3: tdmlen Mod Checked 4: tdmv. Recoils when hitting certain materials. To fix this, either reinstall the mod or manually restore this behavior file File: d:\steam\steamapps\common\skyrim special edition\data\meshes\actors\werewolfbeast\behaviors\werewolfbehavior. So I don't really know what I made for this to happen, everything 3. Failed to generate behavior. As I said, I am not use to nemesis first time I use it. Sort by: SailingRebel. Custom collisions for new movesets. File: c:\program files (x86)\steam\steamapps\common\skyrim special edition\data\meshes\actors\character\behaviors\fakeblock. 2) Project New Reign - Nemesis PCEA. hz wm fm un vt gx bd sx ct eb